More and more women are going online.
Usually, the best ideas come from having to fix a really hard problem.
To be connected to the real world is healthy and important.
I jokingly call this convergence of games into reality the "Gamepocalypse": the moment when every moment of life is actually a game.
A game is a problem-solving activity, approached with a playful attitude
Why is it that big companies fail when the technology changes? It happens in every industry, so what's the pattern? What are they all doing wrong?