I'm creating the kind of games that I like right now. I'm not being held back by technology.
Doom 2 is just such a bigger, badder, better version of Doom
Daikatana will be the greatest game of all time.
I'm a hardcore gamer and would never let you down by designing a crappy title.
It may be a lot more personally rewarding to focus on the marvelous new equipment, but the focus should be on customers - attracting them, courting them, rewarding them, understanding them and binding them to you.
What I didn't foresee in 2005 was the rise of the post-PC, which are all these tablets now. These are the things that actually will probably be the end of the consoles.