Objects and their manufacture are inseparable, you understand a product if you understand how it's made.
One of the hallmarks of the team is this sense of looking to be wrong. It's the inquisitiveness, and sense of exploration. It's about being excited to be wrong, because then you've discovered something new.
It's very easy to be different, but very difficult to be better.
The computer industry is creatively bankrupt.
Perhaps I'd like to design cars, but I don't think I'd be much good at it.
The design process is about designing and prototyping and making. When you separate those, I think the final result suffers.