Providing accurate portrayals of characters is something I want to pay ample attention to. If I donโt stick to that thought, then weโd have to lower the quality or break the balance of the game. Something that goes way off spec could break the entire game.
Masahiro SakuraiI'm not depressed and I continue to remain healthy and positive, but developing 'Smash Bros.' is beyond hard.
Masahiro SakuraiWhat I can say now about paid DLC is that we aren't working on anything at the moment. We've put all our efforts into making the actual game. Creating DLC would involve large additional costs and require the involvement of a lot of people.
Masahiro SakuraiSo I created a tool for you to do just that. With the Mii Fighter creator you can have any character you want join the battle.
Masahiro SakuraiYou never know what's going to happen in this world. I'll just keep my mouth shut. That's a good idea.
Masahiro SakuraiAt the current time we have no plans. I consider my job at this point, and my main responsibility, to make the Wii U and 3DS versions the best and the fullest experience possible. That said, once finished, it's the type of thing we could take into consideration, but for now, you could consider DLC as not being in the cards.
Masahiro Sakurai