The way companies hang on to their marketshare is by being scared.
Polygons are fashionable at the moment - particularly in the arcades.
Digital Chocolate has 60% of its developers in Finland where the sun never sets in the summer and there is nothing to do outside in the winter, so we are very productive!
The only problem we've had is the amount of time it's taking people to develop titles.
You are nuts and you should be proud of it. Stick with what you believe in.
None of our competitors have ever made two systems that run the same software.