Twitch launched in June of 2011, and our growth ever since has exceeded even my expectations, which were not small. A year and a half later, the community of broadcasters and viewers has multiplied hundreds of percent.
Emmett ShearThe crucial people to get your product started for the first 6 months are not who will be using it 3 years later.
Emmett ShearPeople who are using your product and putting up with all these issues, means that they are not actually the biggest problems.
Emmett ShearA goal of Twitch is to be wherever gamers are, whether its on laptops and handheld devices or integrated into gaming consoles and software.
Emmett Shear