In our quest to quickly make three-dimensional objects, we can miss out on the experience of making something that helps give us our first understandings of form and material, of the way a material behaves--'I press too hard here, and it breaks here' and so on. Some of the digital rendering tools are impressive, but it's important that people still really try and figure out a way of gaining direct experience with the materials.
Jonathan IveThat's an interesting thing about an object. One object speaks volumes about the company that produced it and its values and priorities.
Jonathan IveThat's just tragic, that you can spend four years of your life studying the design of three dimensional objects and not make one.
Jonathan Ive