In other words, I'm not intending to start from things that require a five-year development time.
Shigeru MiyamotoI'd like to be known as the person who saw things from a different point of view to others.
Shigeru MiyamotoOur job as the game creators or developers - the programmers, artists, and whatnot - is that we have to kind of put ourselves in the user's shoes. We try to see what they're seeing, and then make it, and support what we think they might think.
Shigeru MiyamotoI don't really think of things in terms of legacy or where I stand in the history of Nintendo or anything like that.
Shigeru MiyamotoEntertainment companies always have to stay on the edge of trying to catch that certain thing that will grab people's attention. And that thing is always changing. Nintendo has been doing this for a long, long time. Originally, we weren't even a video game company, but we were still an entertainment company. So I can't say what that next thing is, but I can say, at Nintendo we're trying to create new ways to play.
Shigeru Miyamoto