When you have trouble with thingsโwhether it's figuring out whether to push or pull a door or the arbitrary vagaries of the modern computer and electronics industriesโit's not your fault. Don't blame yourself: blame the designer.
Donald A. NormanGood design is also an act of communication between the designer and the user, except that all the communication has to come about by the appearance of the device itself. The device must explain itself.
Donald A. NormanToo many companies believe that all they must do is provide a 'neat' technology or some 'cool' product or, sometimes, just good, solid engineering. Nope. All of those are desirable (and solid engineering is a must), but there is much more to a successful product than that: understanding how the product is to be used, design, engineering, positioning, marketing, branding-all matter. It requires designing the Total User Experience.
Donald A. Norman