Shigeru Miyamoto Quotes

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I think what a lot of people see as unique is using different technology or different techniques [to make games], but I feel like, as long as you have a core that's unlike others, that's what 'unique' is.

Shigeru Miyamoto

Programming is all about numbers.

Shigeru Miyamoto

You can use a lot of different technologies to create something that doesn't really have a lot of value.

Shigeru Miyamoto

An adult is a child who has more ethics and morals.

Shigeru Miyamoto

Nintendo's philosophy is never to go the easy path; it's always to challenge ourselves and try to do something new.

Shigeru Miyamoto

Games are a trigger for adults to again become primitive, primal, as a way of thinking and remembering. An adult is a child who has more ethics and morals, that's all. I am not creating a game. I am in the game. The game is not for children, it is for me. It is for an adult who still has a character of a child.

Shigeru Miyamoto

If it turns out that Mario doesn't really fit into the type of game I want, I wouldn't mind using Zelda as the basis of the new game.

Shigeru Miyamoto

I don't let Mario appear in just any kind of game. Mario could not appear in Zelda games. They are two distinct game worlds.

Shigeru Miyamoto

Most people think video games are all about a child staring at a TV with a joystick in his hands. I don't. They should belong to the entire family. I want families to play video games together.

Shigeru Miyamoto

Well, for over a year now at my desk, a prototype program of Luigi and Mario has been running on my monitor. We've been thinking about the game, and it may be something that could work on a completely new game system.

Shigeru Miyamoto

I'd like to be known as the person who saw things from a different point of view to others.

Shigeru Miyamoto

Japan actually is an aging population, and so as the population has aged, they have had a lot more problems with health.

Shigeru Miyamoto

So you know cats are interesting. They are kind of like girls. If they come and talk to you it's great. But if you try to talk to them it doesn't always go so well.

Shigeru Miyamoto

When I look back I can tell that after I started having a family, I certainly wanted to make games that could be played with all the family members.

Shigeru Miyamoto

What I really want to do is be in the forefront of game development once again myself.

Shigeru Miyamoto

I always try and come up with a clear theme when I'm making a videogame.

Shigeru Miyamoto

I think that the entertainment industry itself has a history of chasing success. Any time a hit product comes out, all the other companies start chasing after that success and trying to recreate it by putting out similar products.

Shigeru Miyamoto

Japanese people have a funny habit of abbreviating names.

Shigeru Miyamoto

Up until now, the biggest question in society about video games has been what to do about violent games. But it's almost like society in general considers video games to be something of a nuisance, that they want to toss into the garbage can.

Shigeru Miyamoto

I don't think as a creator that I could create an experience that truly feels interactive if you don't have something to hold in your hand, if you don't have something like force feedback that you can feel from the controller.

Shigeru Miyamoto

I made some games, but I'm pretending like I didn't because they all turned out weird.

Shigeru Miyamoto

Donkey Kong Country proves that players will put up with mediocre gameplay as long as the art is good.

Shigeru Miyamoto

When I look around and see how aged cartoonists continue to work on their manga and how movie directors create new movies all the time, I understand that they would never retire. And by the same token, I guess I will still be making games somehow. The only question is whether the younger people will be willing to work with me at that far point in the future.

Shigeru Miyamoto

I am not Link, but I do know him! Even after 18 years, the Legend of Zelda never stops changing and this game is no different. We are now taking you to a world where Link has grown up--a world where he will act different and look different. In order to grow, Link must not stand still and neither will I.

Shigeru Miyamoto

When we're doing an action game, we make the second level first. We begin making level 1 once everything else is completed.

Shigeru Miyamoto

A delayed game is eventually good, but a rushed game is forever bad.

Shigeru Miyamoto

We can be using the same kind of technology, the same kind of techniques, but when we use it, we get something different.

Shigeru Miyamoto

Actually, 3D is really the most normal thing because it's how those of us with two eyes usually see the world. TVs are the unusual things in 2D!

Shigeru Miyamoto

I'm very impressed that there are so many fans - not just in Japan, but here in America - that are fond of the work that I've done. I'm actually kind of embarrassed by it all.

Shigeru Miyamoto

I would prefer to grow with the team inside Nintendo rather than taking anyone from outside. It would be a joy for me if someone who was working with me became a big success.

Shigeru Miyamoto

The PSP will not be able to display anything that you cannot do on a current system.

Shigeru Miyamoto

There are some ghost stories in Japan where - when you are sitting in the bathroom in the traditional style of the Japanese toilet - a hand is actually starting to grab you from beneath. It's a very scary story.

Shigeru Miyamoto

There are big lines between those who play video games and those who do not. For those who don't, video games are irrelevant. They think all video games must be too difficult.

Shigeru Miyamoto

Games have grown and developed from this limited in-the-box experience to something that's everywhere now. Interactive content is all around us, networked, ready. This is something I've been hoping for throughout my career.

Shigeru Miyamoto

What I'm really excited about is that continued challenge to create things that gamers of all experiences can play.

Shigeru Miyamoto

Nowadays I think it's really important that designers are really unique and individual.

Shigeru Miyamoto

Game music has a purpose and it does incorporate sound effects.

Shigeru Miyamoto

Anything that is impractical can be play. It's doing something other than what is necessary to continue living as an animal.

Shigeru Miyamoto

This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description.

Shigeru Miyamoto

What if everything you see is more than what you see--the person next to you is a warrior and the space that appears empty is a secret door to another world? What if something appears that shouldn't? You either dismiss it, or you accept that there is much more to the world than you think. Perhaps it is really a doorway, and if you choose to go inside, you'll find many unexpected things.

Shigeru Miyamoto

Their attitude is, 'okay, I am the customer. You are supposed to entertain me.' It's kind of a passive attitude they're taking, and to me it's kind of a pathetic thing. They do not know how interesting it is if you move one step further and try to challenge yourself with more advanced games.

Shigeru Miyamoto

I don't like all the attention. I think it's better to let my work do the talking.

Shigeru Miyamoto

Who knows how Mario will look in the future. Maybe he'll wear metallic clothes!

Shigeru Miyamoto

I think I can make an entirely new game experience, and if I can't do it, some other game designer will.

Shigeru Miyamoto

I feel more reassured with physical media. Entertainment is something that will not just become digital.

Shigeru Miyamoto

To create a new standard, you have to be up for that challenge and really enjoy it.

Shigeru Miyamoto
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