When we play games, our brains respond differently to stress and obstacles. We're better able to control our attention and ignore distractions.
Jane McGonigalClinically speaking, depression is a pessimistic sense of your own capabilities, and despondent lack of energy.
Jane McGonigalIt seems like what happens when we play games is that we go into a psychological state called eustress, or positive stress. It's basically the same as negative stress in the sense that we get our adrenaline up, you know, our breathing rate quickens, our pulse quickens.
Jane McGonigalEvery game designer should make one explicitly world-changing game. Lawyers do pro bono work, why can't we?
Jane McGonigalMy goal for the next decade is to try to make it as easy to save the world in real life as it is to save the world in online games.
Jane McGonigalYou need to develop mental habits that allow you to activate the same brain patterns we activate during gameplay.
Jane McGonigalGamers always believe that an epic win is possible and that it's always worth trying and trying now.
Jane McGonigalThe real world just doesnโt offer up as easily the carefully designed pleasures, the thrilling challenges, and the powerful social bonding afforded by virtual environments. Reality doesnโt motivate us as effectively. Reality isnโt engineered to maximize our potential. Reality wasnโt designed from the bottom up to make us happy.
Jane McGonigalCory Doctorow is a fast and furious storyteller who gets all the details of alternate reality gaming right, while offering a startling, new vision of how these games might play out in the high-stakes context of a terrorist attack. Little Brother is a brilliant novel with a bold argument: hackers and gamers might just be our country's best hope for the future.
Jane McGonigalWe've been playing games since humanity had civilization - there is something primal about our desire and our ability to play games. It's so deep-seated that it can bypass latter-day cultural norms and biases.
Jane McGonigalThere is no problem that doesn't have some underlying need for more optimism, stamina, resilience and collaboration. And games are, I believe, the best platform we have for providing that.
Jane McGonigalI see a future in which games once again are explicitly designed to improve quality of life, to prevent suffering, and to create real, widespread happiness.
Jane McGonigalWe have to accept as a society that games are not escapist. They really do change us.
Jane McGonigalI want gaming to be something that everybody does, because they understand that games can be a real solution to problems and a real source of happiness. I want games to be something everybody learns how to design and develop, because they understand that games are a real platform for change and getting things done. And I want families, schools, companies, industries, cities, countries, and the whole world to come together to play them, because weโre finally making games that tackle real dilemmas and improve real lives.
Jane McGonigalScientists have demonstrated that dramatic, positive changes can occur in our lives as a direct result of facing an extreme challenge - whether it's coping with a serious illness, daring to quit smoking, or dealing with depression. Researchers call this 'post-traumatic growth.'
Jane McGonigalIt's a bit counter-intuitive to think about the future in terms of the past. But...I've learned an important trick: to develop foresight, you need to practice hindsight. Technologies, cultures, and climates may change, but our basic human needs and desires - to survive, to care for our families, and to lead happy, purposeful lives - remain the same.' p 5
Jane McGonigalWhat's really amazing about games is how they change our emotional response to challenges
Jane McGonigalA traumatic event doesn't doom us to suffer indefinitely. Instead, we can use it as a springboard to unleash our best qualities and lead happier lives.
Jane McGonigalAvatars are a way to express our true selves, our most heroic, idealized version of who we might become.
Jane McGonigalGame design isnโt just a technological craft. Itโs a twenty-first-century way of thinking and leading.
Jane McGonigalOver time, the games we play can change how we think and what we're capable of. And it's easy to maximize the benefits so the changes are positive.
Jane McGonigalAny time I consider a new project, I ask myself, is this pushing the state of gaming toward Nobel Prizes? If it's not, then it's not doing anything important enough to spend my time.
Jane McGonigalGame developers know that people have more fun when they're in large groups. They feel more fired up when the challenges are more epic.
Jane McGonigalA game is an opportunity to focus our energy, with relentless optimism, at something weโre good at (or getting better at) and enjoy. In other words, gameplay is the direct emotional opposite of depression.
Jane McGonigalThere is so much more knowledge than most people realize about how to maximize the benefits of play and minimize the potential harms.
Jane McGonigalI'm not a fan of simulations. Where, 'Oh, we'll go play a simulation of world peace and figure out how to make peace' and then somehow magically that will get translated into the real world. No, that's not the kind of games that I make.
Jane McGonigalResearch shows that when we're under stress or facing a major obstacle, we tend to focus on our weaknesses and what we're afraid of.
Jane McGonigalEvery game we play activates our brain, and it's the same brain we have in real life as we have in the game.
Jane McGonigalWe can boost our immune systems by strengthening our social networks and decreasing stress.
Jane McGonigalWhen we play a game, we tackle tough challenges with more creativity, more determination, more optimism, and we're more likely to reach out to others for help.
Jane McGonigalUrgent optimism is the desire to act immediately to tackle an obstacle, combined with the belief that we have a reasonable hope of success.
Jane McGonigalWhen you strip away the genre differences and the technological complexities, all games share four defining traits: a goal, rules, a feedback system, and voluntary participation.
Jane McGonigalWhen we're in game worlds, I believe that many of us become the best version of ourselves - the most likely to help at a moment's notice, the most likely to stick with a problem as long at it takes, to get up after failure and try again.
Jane McGonigalI've been running since high school. My boyfriend was on the track team, and I'd run with him.
Jane McGonigalI didn't accomplish what I set out to do, but I realized I had set out to do the wrong things
Jane McGonigalIf you are a gamer, itโs time to get over any regret you might feel about spending so much time playing games. You have not been wasting your time. You have been building up a wealth of virtual experience that, as the first half of this book will show you, can teach you about your true self: what your core strengths are, what really motivates you, and what make you happiest.
Jane McGonigal